Log in GrowlMaster › Spells
Free D&D spells, each on a card with its art, level, range and what it does, from Fireball to Wish, ready to play in GrowlMaster.
0 0 saved WishSpellThe mightiest spell of all: you speak a wish and the world changes. Small wishes always work; big ones may come out in surprising ways.
0 0 saved Spiritual WeaponSpellSpiritual Weapon is a spell for the Goblin's Cave. A glowing copy of Elbroom's forge hammer appears and flies at a foe: 1d8+3. Each turn it can strike again.
0 0 saved Shield of FaithSpellShield of Faith is a spell for the Goblin's Cave. A shimmering shield of light wraps around one friend: +2 to their Armor.
0 0 saved PolymorphSpellPolymorph is a level 4 spell for your D&D table. You turn a creature into an animal: a dragon into a toad, a friend into a giant eagle. A foe can resist with a wisdom roll.
0 0 saved Misty StepSpellMisty Step is a level 2 spell for your D&D table. Silver mist wraps around you, and you step out of it somewhere else you can see, up to 30 feet away.
0 0 saved Magic MissileSpellMagic Missile is a level 1 spell for your D&D table. Three glowing darts fly from your fingers and never miss: 1d4+1 force damage each, at one foe or spread out.
0 0 saved Mage HandSpellMage Hand is a cantrip spell for your D&D table. A floating, glowing hand appears and does small jobs for you: opens a door, lifts a key, pulls a lever.
0 0 saved Lightning BoltSpellLightning Bolt is a level 3 spell for your D&D table. A bolt of lightning shoots out in a straight line: 8d6 lightning damage to everyone in it; a quick dodge halves it.
0 0 saved Healing WordSpellOne kind word and a friend you can see heals 1d4 plus your spell bonus, right away.
0 0 saved FireballSpellFireball is a level 3 spell for your D&D table. A bright bead of fire flies out and bursts into a roaring ball of flame: 8d6 fire damage to everyone in it.
0 0 saved Eldritch BlastSpellEldritch Blast is a cantrip spell for your D&D table. A crackling beam of strange energy shoots at a foe: 1d10 force damage, and more beams as you grow stronger.
0 0 saved Cure WoundsSpellCure Wounds is a spell for the Goblin's Cave. Elbroom lays a hand on a friend and warm light runs through them. Heals 1d8+3.
0 0 saved CounterspellSpellYou snap your fingers as a foe starts a spell, and their magic fizzles into harmless sparks.
0 0 saved BlessSpellBless is a spell for the Goblin's Cave. A soft golden glow settles on up to three friends. Each adds 1d4 to attack rolls and saving throws while it lasts. ![]()

Make heroes and monsters, run the battles, draw the maps and open the town shop, with an AI helper who improvises beside you. Then print it all.
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